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PRE-VIS

ANIMATION

Shot 1-3: "Waitress" rig provided by Santiago Calle. Alpha rig provided by Agora. 
Shot 4-5: "Squirrely" rig created by JJ Burton and "Mery" rig by The Mery Project.
Shot 6: "Man" rig created by Sarah Pentek.
I am responsible for all other aspects of this reel. This includes previs, animation, rigs, modeling, texturing, and lighting.
 

3D GENERALIST

I am responsible for all aspects of this reel. This includes animation, rigs, modeling, texturing, and lighting.
 

FILM CREDITS

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TRANSFORMERS:

RISE OF THE BEASTS

PRE-VIS ARTIST

DUNE: PART TWO

PRE-VIS ARTIST

ORION AND

THE DARK

PRE-VIS ARTIST

SKILLS

-MAYA     -UNREAL     -BLENDER    -AFTER EFFECTS     -PREMIERE     -PHOTOSHOP     -ILLUSTRATOR

-MARVELOUS   -INDESIGN     -SUBSTANCE     -ZBRUSH     -NUKE

EXPERIENCE & EDUCATION

NOV 2021- JAN 2023

TECHNICOLOR
PRE-VIS ARTIST

Collaborated on 5 projects as a Previs Artist, contributing to pre-visualization, layout, post-visualization, and technical visualization. Produced 3-5 previs shots on average each day, using industry-standard software such as Maya, Unreal, After Effects, and Premiere. Communicated with teams of 3-20+ people to ensure continuity of shots. Operated within project files according to industry best practices and company standards.

AUG 2017 - MAY 2021

BFA COMPUTER ANIMATION
RINGLING COLLEGE OF ART AND DESIGN

As part of an upper-level course, produced 5-10 second scenes to demonstrate weight, force, and character emotion. Designed characters and environments, planned animation with thumbnails, researched indoor lighting and developed a schematic to identify lighting needs. Modeled and textured characters, environments and props, lit scenes, animated pose-to-pose. Created a minute long animated short as part of a senior thesis project.

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